Drop It!

Drop it!
In police work we are told to never have anything in our gun
hands, in case we suddenly have to draw our pistols. But we
know that is impossible. Even when writing a simple ticket, both hands are busy. Fortunately, citizens do not live by this advice, this edge, as they go about their daily business.
Much later, police trainers then passed around the idea, the realization,  that when you drop your hand to pull your gun, you have to open your hand to grab your gun anyway. So, if you have something in your hand? Clip board. Grocery bag. Cup of coffee. Cheeseburger. You are going to open your hand anyway. You just have to learn to drop the item as your hand descends to your weapon carry site. This would help civilians also.

This actually takes a bit of “dropsy” practice. Practice in class while holding what you think you will hold, use the usual cues of serious trouble before as instigators, then drop and draw. Use simulated ammo of course, but you can make some live-fire reps on targets at the range, providing you are somewhere you can draw from a holster.

Oh, and when making an emergency call? Always use your off-hand
to run the cell phone. We have a simulated ammo scenario for that process too.

Sometimes we discover that we can chunk the item at the bad guy. But, that option is not always available due to time, space and situation. Lots of people ASSUME they know what their first or next confrontation will be like, and think that a good guy should throw their hats, coffee, etc at the bad guy before they draw. Such is an idea with a pre-emptive draw, maybe. But if the bad guy is drawing first, you are already behind the eight-ball of action-beats-reaction, and taking the step of tossing something, then drawing makes things worse for you. Don’t believe me? Check it put with sims ammo.

So in your “Drop It” scenario training, have a simulated ammo pistol on your carry site. Hold something in your gun hand. A trainer pulls a weapon in front of you. Drop, draw and shoot him. Get the drop routine running in your head.

Through it all, it is vital to have a real person in front of you, doing something dangerous for you to properly draw your weapon for the right, legal reasons, not a bell, not a whistle or timer. A person! Thus, the desperate need for interactive, simulated ammo training.

Hock’s email is HockHochheim@ForceNecessary.com

Coming soon, a new revised hand, second edition Hand, Stick, Knife, Gun Training Mission One book…and the rebirth of the old Training Mission book series.